By the using Operator overloading we can do the arithmetic operation on the user define data types as class, structures. Do any operation symbolizing the operator in your class.
You can add/subtract/multiply/divide or do any other operation for + operator() the choice is entirely yours.
You can add/subtract/multiply/divide or do any other operation for + operator() the choice is entirely yours.
The following Program describes about Operator Overloading...
public class Complex { public int real; public int imaginary; public Complex(int real, int imaginary) { this.real = real; this.imaginary = imaginary; } // Declare which operator to overload (+), the types // that can be added (two Complex objects), and the // return type (Complex): public static Complex operator +(Complex c1, Complex c2) { return new Complex(c1.real + c2.real, c1.imaginary + c2.imaginary); } // Override the ToString method to display an complex number in the suitable format: public override string ToString() { return (String.Format("{0} + {1}i", real, imaginary)); } public static void Main() { Complex num1 = new Complex(2, 3); Complex num2 = new Complex(3, 4); // Add two Complex objects (num1 and num2) through the // overloaded plus operator: Complex sum = num1 + num2; // Print the numbers and the sum using the overriden ToString method: Console.WriteLine("First complex number: {0}", num1); Console.WriteLine("Second complex number: {0}", num2); Console.WriteLine("The sum of the two numbers: {0}", sum); Console.Read(); } } Output: First complex number: 2 + 3i Second complex number: 3 + 4i The sum of the two numbers: 5 + 7i |